Krishan Verma
Unity Developer at Digital Jalebi Interactive Labs
Unity developer experienced in developing software applications and games for Android, iOS, and Windows. Experienced in 2D/3D, multiplayer, and AR games, as well as museum touchscreen applications. Proficient in C# scripting, problem-solving, game design, and object-oriented programming. Skilled in user session management, UI creation, ad implementation (Unity Ads), and application optimization.
Experience
Digital Jalebi Interactive Labs
Unity Developer Sep 2023 - Present
- Built multiple touchscreen museum applications and games representing historical data through interactive displays, including projects like Living Legends, Distribution of Language, Dancing Lady, and Number System.
- Implemented gameplay mechanics, AI, multiplayer functionality, and ad monetization using Unity Ads and Iron Source SDK.
- Enhanced game performance and user experience across different devices.
- Developed a Virtual Zoo AR application using Unity AR Foundation framework.
Tata Consultancy Services
Assistant System EngineerOct 2020 - Sep 2023
- Serving as an Analyst in SOC operations for real-time monitoring, analysing logs from various security/Industrial appliances.
- Monitored organization's networks for security breaches and investigation.
- Analysed and identified security alert information from all approved security devices and perform threat hunting for analysing the devices which are impacted by any security attack.
- Perform system and network vulnerability scans in order to identify and remediate risk.
- Working as a cloud access security SME, handling major security alerts such as Risky sign, Impossible travel alerts, Ransomware activity, Cloud Anomaly, Password spray sign-in.
- Worked with multiple tools for data security and end point security including MCAS, O365 explore, Azure AD, MDATP.
- Performing SOC Operations which include Splunk monitoring, incident management spam analysis, troubleshooting, and providing recommendations to different teams for maintaining security and data privacy.
- Worked on exemptions and risk analysis for different policies to ensure client security.
- Working on creation of Standard operating procedures and Security policy standards.
Projects
Firefly 2D Side-Scrolling Mobile Game (Play Store):
- Designed and developed a Firefly 2D side-scrolling mobile game, targeting Android users.
- Implemented captivating gameplay mechanics, including smooth character controls, obstacle avoidance, and power-up collection.
- Utilized Unity 3D and C# scripting to create interactive environments, animated sprites, and particle effects.
- Integrated Unity Ads and Iron Source SDK for ad monetization and revenue generation.
- Overcame challenges such as optimizing performance for different screen sizes and ensuring a seamless user experience.
3D Zombie Shooter Game:
- Designed and developed a 3D zombie shooter game, showcasing intense gameplay and immersive environments.
- Implemented shooting mechanics, enemy AI, and a variety of weapons and power-ups for the player.
- Utilized Unity's particle systems and visual effects to create realistic explosions, blood splatters, and atmospheric elements.
- Integrated audio and animation management using Unity's built-in tools to enhance the overall game experience.
- Addressed challenges related to enemy AI behaviour, balancing game difficulty, and optimizing performance for various devices.
- Incorporated multiplayer functionality using Photon Pun2 to enable online racing with other players.
- Developed a Tic Tac Toe game with an AI opponent using Unity 3D and C# scripting.
- Implemented a smart AI algorithm that can analyse the game state and make intelligent moves.
- Designed user-friendly UI panels and implemented game logic for player turns and win conditions.
- Focused on creating an engaging and challenging gameplay experience for players of different skill levels.
- Overcame challenges such as developing an efficient AI algorithm and ensuring the game's responsiveness and accuracy.
- Developed a 3D endless racing game using Unity 3D and C# scripting.
- Implemented realistic physics for vehicle movement, including acceleration, braking, and steering.
- Focused on optimizing game performance to ensure smooth frame rates and responsive controls.
- Utilized Unity 3D and C# scripting to create interactive environments, animated sprites, and particle effects.
Tic Tac Toe Board AI Game:
3D Racing Game:
Education
Lingayas University
Bachelor of Computer Application (2020)
Data Structure and Algorithms, Computer Graphics, Fundamentals of Computation, Linear Algebra, Computational Methods in Computers, Analytic Geometry, Calculus, Trigonometry, Algebra, Design Patterns, Software Architecture, Object Oriented Programming, Database management etc.
CGPA: 9.7/10.0
Central Board of Secondary Education
Completed 12th in 2017 with 73% Percent.
Completed 10th in 2015 with 7.4/10 CGPA.
IT Skills
- Good Knowledge of C#, Unity3d, OOPs, Python
- Well aware with Javascript, CSS, HTML, MYSQL, GitHub.
- Able to understand Data structure & Algorithms.
- Basic knowledge of Android, UI design and Animation.
- Able to make any type of format in Word.
Certifications
Achievement
- On the spot Award for work of excellence in TCS.
- Special initiative Award in TCS for Initiatives.
- Fresco Play Miles Award for continuous learning.
- Received scholarship in college for the best performer and for holding a 1st position in BCA.